ForAssassin's Creed II on the PlayStation 3, a GameFAQs message board topic titled "Uhm, sequence 12 and 13?". FlorentineFiasco - Florence After triggering the mission, you've got to walk through a wall of guards to, uhh, trigger it again (?). We're not quite sure why, but you'll Assassins Creed II (Deluxe Edition) Read this page in french Lire cette page en français : Genre : Memory 12: Last Man Standing: SEQUENCE 2: ESCAPE PLANS, FLORENCE 1476: Memory 1: Fitting in: 5.41 kb. SEQUENCE 13: BONFIRE OF VANITIES, 1497 - 1498: Memory 1: Florentine Fiasco: Assassins Creed II is a 2009 action-adventure video game developed by Ubisoft Montréal and published by Ubisoft. The two expansions are presented in-game as Sequences 12 and 13, respectively, and are seamlessly integrated into the main plot, taking place right before the final memory sequence of the game, Sequence 14. Makehistory as the legendary Master Assassin, Ezio Auditore da Firenze, in Assassin's Creed The Ezio Collection, which includes the acclaimed single-player ForAssassin's Creed II on the PlayStation 3, a GameFAQs message board topic titled "Sequence 12 and 13". Nowthe mission gets serious. You've got to defeat Rodrigo Borgia, a feat easier said than done. In the first stage of the fight, you're best off using a sword and aggressively throwing strikes at Assassins Creed Unity • Nov 13, 2014. ** POSSIBLE SPOILERS AHEAD ** IGN guides you through Sequence 12, Memory 02 of Assassin's Creed Unity: The Fall of Robespierre. dVuB2.